I need to create a intro loading screen for my game that will last 13 seconds for my 15 second black screen because it’s loading all of my in-game assets so until all of my game assets are loaded the screen will remain black.
Is there away to create a loading bar with an image of my game as a background and link them together but of course once my game is loaded to 100% players won’t be looking at a 15 second black screen.
Can I do this in Ready or I gotta do it in Unity?
Does it have to be a separate scene linked to my current scene that is loading all of my in-game assets?
Amazon & Google Testing team found none of these issues but I’m aware of everything expect for the blank screen & black screen he claims it’s 2-3 minutes but it only lasts 15 seconds on my end.
Rules of my game are listed in the product details of Amazon Appstore & Google Play Store.
Navmesh with the NPC crashing into the player off the start happens 1/20 times in repro unsure what’s causing this since Navmesh has to lowest repro in order to narrow down a bug fix in any game.
Just need help on the Blank & Black screen he will be sending me screenshots of these issues since I requested them.
I’m thinking of just creating an image in Photoshop and using that to go over the black screen for 13 seconds nothing animated or keyframe nothing crazy the image will just say “The game is currently loading this will only take a few seconds”.
Unsure whats causing this blank screen when clicking the App Icon.
For the loading screen, they may have a device that is lower-end. Super insane if it takes that long. I’m guessing it takes that long because if they’re using a low end device and there is nothing to load the game in, the software is trying to load in the game, with unity engine- along with Ready all at the same time.
For confused players, I recommend putting something in the game. Most people don’t read descriptions nowadays in my opinion
How about the earliest version? If a black screen takes that long after the watermark logos when you start the game- Ready could have a few performance improvements maybe, or support a more recent unity version to help with that of course.
If it is on start, that’s just the game processing- correct!
Updating Unity should help for sure. They recently updated to 2019.1 and it’s amazing!!
But be aware- updating unity CAN cause your game to be completely ruined. Updating Unity needs to be a serious thought sometimes. If your game is messed up when you update, revert back to the previous version and try a different update.
Updating Unity should help with performance for sure!
My game Ball World 3D also has a black screen but it only lasts for 2 seconds and is 3D, so that’s kinda ironic if yours is 2D