This is a zombie game I made for 3 days straight with things breaking sometimes but I managed to do this. It is not done but I’m half way there.
@Ready
When i click the link, the project loads for aprox 20 seconds and a message comes up saying “This project can’t be played offline at the moment, check you have a connection to the internet”
There’s nothing wrong with my wifi, NBN.
It’s like the Ready app gives up dowloading a project if it takes longer than 20 seconds.
Works great for me! A good start I like the logic in this game, I would also add an animation of the beat and walk.
I also wanted to draw attention to the fact that if you use a huge number of objects in the scene, your game will take a long time to load. The best solution is to use spawn functions of new objects and enemies. We use this feature quite often in our video tutorials.
Ok I’ll use a random object and make it spawn zombies in different places!
This Is Okay But There Is Some Issues. Please Don’t Think I’m Making Fun Of You
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You’re Not Using The Face Forward Thing For The Player’s Joystick.
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The Knife Hitbox Is Too Close To The Player.
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The Doors Can Be Pushed At The Start Of The Game. There Should Be Durability For The Doors So If They’re Damaged Enough They Will Break.
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The Noclip Upgrade Is Too OP And Should Be Nerfed, You Can Find The Original Zombie That Is Being Cloned And Kill Him.
Im going to make a remake of it because at the time of make the game i didnt know what “face forward” ment but i started learning.
I recommend that you remix and continue working from there. @Creep5432 is a real expert and gave you some great tips - glad to see you’re taking advantage!