I would finally like to post a request here. If it were possible I would like a greater hierarchy within the game that saves variables. Variables that are unaffected by scene restart so we can have high scores contained within the game itself without an outside source. Or games that “remember” a person’s name when they play it again. Along those lines we can create save states by having the game update those variables throughout the game play. Also be able to save the updated variables for the next time the game is opened.
This Is A Really Cool Idea! I Would Like It To Be In Ready Maker As When You Restart All Variables In The Game Are Reset So It Could Be Useful In Clicker Games For Example.