Sprites angle changes back after edited in UI

I dragged a 2nd rectangle (boredered rectangle 2) on screen.
I then edit so the rectangles angle is 90
When the triangle clones this rectangle and moves up 13 times, the rectangle is vertical instead of horizontal as it was edited in appearance tab.

This seems to be a glitch with the Ready app software
@Ready

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Hi @Suzzy-Grey, i think no, this happens, because the your spawner have a 0 degrees. If you want rotation objects you need:

  • Change angle for the spawner
  • Or change the “Image Orientation” settings in the appearance tab for a rectangle
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Thanks for the info.
So a spawners angle affects the angle of the clones it creates, even when the clones aren’t clones of the spawner.

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…Yes, alright!

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