Does anybody know if there’s a way to set the position of an object to a cloned instance of a class? I’m looking in the event window but there’s no option available for anything that’s cloned it looked like. I was wondering if maybe there was maybe a way around this that someone knew about. Please help.
Hello! Tell me when is the use of the “Splat” object in the game?
You can try to use cloning for your task, here are a few options:
Events for deleting an object when it is not needed:
Heya, Splat is used to display an effect when a bee is destroyed. I was trying to find a way to play the effect without spawning another object because it was impacting performance spawning & deleting so much. Thankfully I found a workaround by attaching the effect to the bee itself and using the effect offset to display it properly. Thanks for the help.