Setting position to class instance

Does anybody know if there’s a way to set the position of an object to a cloned instance of a class? I’m looking in the event window but there’s no option available for anything that’s cloned it looked like. I was wondering if maybe there was maybe a way around this that someone knew about. Please help.

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Hello! Tell me when is the use of the “Splat” object in the game?

You can try to use cloning for your task, here are a few options:

Events for deleting an object when it is not needed:

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Heya, Splat is used to display an effect when a bee is destroyed. I was trying to find a way to play the effect without spawning another object because it was impacting performance spawning & deleting so much. Thankfully I found a workaround by attaching the effect to the bee itself and using the effect offset to display it properly. Thanks for the help.

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