Set position/Point towards affected class member?

Will code blocks appear in a future update that can tell clones or class members to set position or point towards an affected class member?

Like if the screen was filled with 2 different clones/class members and 2 different class members collide, could a message be sent to all from a class to point towards the affected class member that has the collision?

I know how to code all class members to point towards a stand alone sprite when something happens, but i can’t find a way to do this using only clones and no stand alone sprites.

( i forgot you mentioned a clone can’t be set to another clones position)

@Ready

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Hi @Suzzy-Grey- Yes, it will be realized in the future!

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