Hey all! This post is to inform you that I have made my own website where I would upload all my games made with Ready Maker. Please visit and share your suggestion about the site.
Click here to visit the site
Hey all! This post is to inform you that I have made my own website where I would upload all my games made with Ready Maker. Please visit and share your suggestion about the site.
Click here to visit the site
This link not working for me
does not work for me, let’s wait what other forum participants say, do you use a paid server?
Hey @Ready, I have made it using weebly.com
Here is the link again: https://letsplayready.weebly.com
Not working for me either
It works fine for me as well. I can even start your games. I wonder why it’s not working for other people. In case it matters, I’m using Chrome on a Macbook.
I’m using an apple ipad
Yes, it is quite possible that it may be some issue with the browser. Many websites support certain browser and the others are restricted.
And usually not on purpose
Browser vendors pretty much do what they want, and change the rules all the time.
Hey all! I have updated this site, and added a subscription form in the “CONTACT” Page. Now if you want email updates, just enter an email address and click the “Subscribe” Button. I would be posting all updates in my site here
Also find the privacy policy and terms and conditions on every page of the site.
Now only available on the home page of the site
Hello everyone! Now if you visit my site, you would see something new
A LOGO. Please check it out!
Let me reveal the secret.
TheBigGames has now its own… LOGO
Actually, the image looks much better on the website.
Here is how it looks on the website:
Testing Android App of my website
Now the link to my old itch.io account (samsajwani1234.itch.io) changed to (thebiggames.itch.io). However, all old links on my itch.io account lead to the new account link, as I have only changed the username
I am pausing the work on the app idea because it would still need the Ready Maker app to run the game before it is exported to Unity, I would return to it later once exporting my Projects to Unity is done