I’m trying to make movement similar to Frogger. Where the frog transitions to the next space rather than instantly teleporting there. I’m currently trying to use “Move Over Time” in the event window to make it happen. But I need to figure out how to accurately use it and make sure the frog moves a fixed amount such as 1 or 0.5. Any Help would be great.
Hello, there are several options for solving your task:
1)Jump once when you need it:
2)Jump constantly while the condition is met:
3)Also, you can make smooth jumps or do jumps until you reach the goal:
4)For this task, you can also use the “Move Towards” behavior:
You can optimize these events for your task