Hello @Ready and Ready dev team,
We started using the Ready Chromebook app this past summer and while overall it’s a godsend (thank you!), we’ve also noticed some issues. These issues are the worst kind for troubleshooting because they are intermittent, but finally today I’ve had a chance to collect three specific examples.
In all cases, the issues appear only on Chromebook. If I log into the exact same ReadyMaker accounts on Mac or ipad using the exact same wifi, the issues do not appear. Note: the below student projects are based on the Maze game on the “learn” page https://www.getready.io/learn
- Events not obeyed: “hidden” setting
I’ve observed numerous cases of events updating the “hidden” property not being obeyed, primarily changing from “hidden on” to “hidden off” but also the reverse. Below is an example of the former: see Event #3 “win”; the neon arrow doesn’t appear.
- Events not obeyed: “is touching object”
This is the first time I’ve seen this one. Collisions between the player and the “obstacles” (food items other than toast) are not registered i.e. Event #2 is not obeyed. I tried a number of variations e.g. replace class with an individual sprite, add a brand new sprite, turn up opacity to 100%, make a new Player character etc.
- This issue relates not to game play but to the Ready IDE itself: the Event Manager button (stoplight) failed to open the Event Manager. The mousedown state (lamp colours) was observed, but nothing else happened.
Any thoughts or ideas or suggestions for workarounds you may have are most welcome; thanks for reading!