Import in Unity (recreate project)

When I try to import a ready project into Unity3D I get this error, in the recreating step:

NullReferenceException: Object reference not set to an instance of an object
KSavedStateManager.DeserializeKandu (System.String jsonStr, System.Boolean createSpriteAtlas, System.Action`1[T] deserialized_callback) (at <1710231fc3234d4f8df9a2a4a2f22bdc>:0)
Exporter.Deserialize () (at Assets/Core/Editor/Exporter.cs:64)

I tried several different Ready projects, but always get this same error.

BTW: Is the source code of the ready dll fro unity available?

All the best,

Holger

3 Likes

Ooops: I forgot to switch to the PlayerScene! My fault - sorry.

Thanks, anyway

3 Likes