I want my character to play a special animation while walking. I combined my animation with “partner” but I cannot make my animation visible. (I’ll use a different animation for every place he walks)
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Hi @Yburak41, you can just use a different counters for the your animations, look this topic with tutorials: How do i make a walking animation and idle?
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I looked at the videos, but they didn’t help me much. The character in the video moves with a controller, but my character moves in the direction I touch. For example, I want to use a separate animation when going up and down without a controller.
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All the logic is about the same, only i think instead a counter, for the your task you can use a position and physics:
Events Examples (When we use 4 GIfs):
1
IF
Player/Physics/Velocity/More Than/0.1
and
Target/Position/Right Of Object/Player
DO
Player Walk Right/Appearance/Set Hiden/No
Player Walk Left/Appearance/Set Hiden/Yes
Player Walk/Appearance/Set Hiden/Yes
Player Idle/Appearance/Set Hiden/Yes
2
IF
Player/Physics/Velocity/Less Than/0.1
DO
Player Walk Right/Appearance/Set Hiden/Yes
Player Walk Left/Appearance/Set Hiden/Yes
Player Walk/Appearance/Set Hiden/Yes
Player Idle/Appearance/Set Hiden/No
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