So I recently started making games for the first time in years, and this app is awesome.
I can’t believe I can make games from my ipad! However, my fighting games lacks a very crucial feature,
death.
Right now, I set “killing” an enemy to make it invisible and non-solid, but this can still interfere with the game. If I want my fighting game to be infinite(by using offscreen spawning areas) the ghost enemies will rapidly hit the prop limit, and end my game prematurely. Is there a button or event that truly “kills” an object?
By the way, all my characters are shapes (that could be my issue just mentioning that)
TL;DR: My baddies won’t die and mess my game up.