The problem accrues again in Neon Hardcore, also known as the clone bug. But this time when I test with my phone, it works normal tho when I test with my PC the “neon” did not stop cloning, but slowed down a lot. I found out that after the “neon” constantly gets deleted it stop cloning for a few seconds then starts again and stops again repeatedly. I am not sure if this is because of the devices type problem or Ready Maker version problem.
PC version: 64-bit
Game: Neon Hardcore (find in look what I made)
Please help fix this, also if anyone saw this problem when playing the game tell me.