Event order conundrum

Hello Ready community!

We’re building the maze game: https://www.getready.io/hourofcode-maze

We ended up with the events out of order versus the instructions and now we’re noticing game behaviour that I’m unable to explain. Maybe it’s just a brain freeze on my part but I’d love to know what’s going on in any case.

The specified event order is:

  1. PICK UP THE PRIZE
  2. OBSTACLE ZAP PLAYER
  3. WIN MOMENT
  4. TIME LIMIT

and in our game it’s:

  1. OBSTACLE ZAP PLAYER
  2. WIN MOMENT
  3. PICK UP THE PRIZE
  4. TIME LIMIT

We’re observing that if the player collides with an obstacle while carrying the prize, both player and prize jump to the home base (causing the “win” condition to be true). I could have sworn that this didn’t happen in earlier versions of ReadyMaker (summer 2018). Also, I’m not seeing how the logic resulting from this ordering of the events would result in this behaviour.

Here’s a game with the events out of order: https://ready.app.link/RFMGXMdO6X

Here’s a game with the events in the order given in the instructions: https://ready.app.link/VWSP4XVR6X

Any tips or ideas are very welcome! :slight_smile:

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