I was thinking of making a challenge where a bot helicopter is flying across the screen and has to land on a flat ground surface.
The ground would be randomly generated, so some parts are flat,a little bumpy, or largely bumpy or tilting on an angle.
The challenge would be to code so the helicopter can detect the closest flat ground and land on it.
This can be done using Ready code and allowing a user to add extra sprites to use.
(no code is allowed to change the random ground generation or add extra ground sprites)
If i make the project with ground random code and add the helicopter with physics would you like to try this challenge.?
I haven’t tried coding this yet.
On a chosen day we could all upload our projects and compare what solutions each of us came up with.
So please reply back soon.
I was inspired after watching this video of an autonomous passenger drone.