Bullet behaviour angle not rotating when firing

I agree with @samsajwani1234, this seams correct. Right now, you have 2 separate objects. The bullet and the gun. You have an event to shoot a bullet and to rotate the gun, however, you do not have a event to rotate the bullet and fire it in a different direction. So although your gun is rotating, your butter is not firing in the correct direction as it does not know which way the gun is facing. So as @samsajwani1234 said, you need to basically tell the bullet which way to shoot in relation the the guns direction. Good Luck!
Hopefully I did not make this more confusing.

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