Brick Breaker Counter

Hello! Is this forum still monitored by anyone?

I’ve created a Brick Breaker game and want to have a win scenario if all bricks have been ‘hit’. It seems to work well except when the ball hits more than one brick within a really short timeframe (like millisecond).

Would anyone be willing to take a look at my event to see if there’s an alternate solution that will count each brick literally individually?

Thanks in advance!

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I really don’t think so

Assuming you are using collision detection, this sounds like yet another bug in the platform.

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I would advise using the free version of Construct.net if you are making 2D games just for fun.