I think it is safe to say that I’ll be 100% done with the design of the map within a week.
I realized I mentioned that I should be done extremely quickly, but I found a new idea I want to try for the map.
Remember how I mentioned the new tower defense area? And how it’s heavily wooded? Well, I’m make a new biome that’ll completely be different than that, so many open spots - so much room to move in. However, you may be thinking - why does it take so much longer to make it then?
Well… i won’t say the name just yet but it’s a biome where grass dominates the biome. Now I’m sure you can guess what it is now
OneDrive hasn’t worked yet, so in the meantime, I just took some photos of the game - as I do want to show you guys what I’ve been working on lately.
THE NEW TOWER DEFENSE AREA! -
(Keep note, this is only one side of the tower defense area there’s also a blue side. You’ll be able to see that in the first release!)
Invisible borders -
See how it stops in the middle of the emptiness and the playable map? Did that to make it look like the map keeps going.
Let me know what you think, and your feedback!
Working really hard on this game, and I really hope you guys are enjoying these little devlogs im posting on the forums