If I have a class “flies” and reference it in the condition of an Event:
then the Event Manager UI displays “All in class flies”, but the condition evaluates to true if Any object in the class exhibits the behaviour described by the remaining slots.
Example: If “All in class flies”/sensing/touching object/someobject
really means : If “Any in class flies”/sensing/touching object/someobject
So my question is: is there a way in Ready to create a condition that is true iff the given behaviour is exhibited by ALL elements in a class. Or is it necessary to revert to a brute-force approach i.e.