Add a "area" to the interface.(for Ready)

add a “area” to the interface. example of use: when-player / position|is in area| (area name), action - player| physical properties| hardness / no.

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Hi @kirill2 , for this you can use any object as a trigger (For example, a circle, set its transparency to 0% and turn the solid - off). But for the layer, there is no need for an interface … since this layer is always above other layers.

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